The Mercenaries of Uldoon Trail

The Road to Greenest

Congratulations, you’ve all levelled up!

22 kobolds: 22 X 25 = 550
1 Bandit: 25
1 Ambush drake: 100
Total Experience: 675/3 = 225 each

Torrgon: 425 XP
Thorne: 325XP
Hammerhand 325XP

Require 900 XP for Level 3.


Add 1D10 + con modifier to your hitpoints.
Choose a fighting style (pg. 91 PHB)
Gain spell casting ability. 2 first level spells. You will need to rest first before you can access and you must commune with nature for the ability. Meaning that you must pre-choose the spells.


Add 1D8+ con modifier to your hitpoints
Add cunning action to your repertoire of tricks to dash, disengage, or hide as a bonus round on your attack.
Sneak attack bonus 1D6 (no change)


Add 1D6 + con modifier to your hitpoints.
Add one additional first level spell.
Choose an arcane tradition: abjuration, conjuration, divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation. (Pg. 115 PHB). You can identify your choice, but we will RP it before it comes into effect (it’ll happen soon).

Note: You have arcane recovery and with an hour of rest you could regain enough mana for 1 cantrip and one 1st level spell.


A strong force of 200 or so have attacked Greenest. The main threat is a dragon who has made one appearance so far.



I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.