Congratulations, you’ve all levelled up!
22 kobolds: 22 X 25 = 550
1 Bandit: 25
1 Ambush drake: 100
Total Experience: 675/3 = 225 each
Torrgon: 425 XP
Require 900 XP for Level 3.
Add 1D10 + con modifier to your hitpoints.
Choose a fighting style (pg. 91 PHB)
Gain spell casting ability. 2 first level spells. You will need to rest first before you can access and you must commune with nature for the ability. Meaning that you must pre-choose the spells.
Add 1D8+ con modifier to your hitpoints
Add cunning action to your repertoire of tricks to dash, disengage, or hide as a bonus round on your attack.
Sneak attack bonus 1D6 (no change)
Add 1D6 + con modifier to your hitpoints.
Add one additional first level spell.
Choose an arcane tradition: abjuration, conjuration, divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation. (Pg. 115 PHB). You can identify your choice, but we will RP it before it comes into effect (it’ll happen soon).
Note: You have arcane recovery and with an hour of rest you could regain enough mana for 1 cantrip and one 1st level spell.
A strong force of 200 or so have attacked Greenest. The main threat is a dragon who has made one appearance so far.